Students at our faculty school have the opportunity to get a glimpse of the university environment and gain experience in areas they may encounter during their further studies and in their future professional careers. They will try their hand at working with modern technologies, laboratory equipment, and specialized software. The internships take place at the departments of Telecommunications Engineering, Electrical Power Engineering, Cybernetics and Biomedical Engineering, Computer Science, and Applied Electronics.
Department of Cybernetics and Biomedical Engineering
Through hands-on activities, students become familiar with the fields of electrical engineering, computer science, and automation. The program includes microcontroller programming, the basics of Python programming, working with mobile and industrial robots, and PLC programming, which are among the fundamental elements of industrial automation.
Department of Applied Electronics
During their practical training, students go through the entire process of developing electronic devices, from designing printed circuit boards in KiCAD through manufacturing, component assembly, and soldering to the final form of the device. The program also includes 3D modeling of the enclosure in Fusion 360 and its subsequent production using 3D printing. In the Mobility Lab, they also get to try their hand at working with technologies used in advanced vehicle assistance systems and programming vehicle control functions.
Department of Telecommunications Engineering
Students gain familiarity with the field of computer networks through hands-on activities, including working with structured cabling, measuring cable distribution systems, installing and configuring Windows and Linux operating systems, virtualization, and testing network devices.
Department of Electrical Power Engineering
The internship familiarizes students with laboratory operations and working with specialized equipment. The program includes demonstration measurements, preparing lab reports, working with electrical equipment, and using computational and design software.
Department of Computer Science
High school students complete a two-week internship focused on the design and development of their own tower defense game. During the internship, they work with Unreal Engine, Blender, and Substance Painter, learn the basics of GitHub, and the result of their work will be a functional game prototype, which they will present at the end.